03-09-2013, 06:49 AM
Fairly simple. Scripts contains global variables. When you load a save file from a older version, when that global variable isn't located. It crashes.
And the only way to memorize that global variable is to start a new game.
Also, save system MLP RPG uses is dynamic; the best save system out there that allows FULL infinite amount of game customization, but the down side would be it is hard to make patches compatible without wasting ton of time on it.
And the only way to memorize that global variable is to start a new game.
Also, save system MLP RPG uses is dynamic; the best save system out there that allows FULL infinite amount of game customization, but the down side would be it is hard to make patches compatible without wasting ton of time on it.
shadow-LEOCA@USNTK@AKIAMSEAAIE@VATDNUMCNOS@