Answer: It is 100% free to play, along with free future updates. But the game does come with donation rewards that you could use in game.
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Answer: Part two BETA will start late 2015, and the game will be completed by the end of 2016.
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Answer: PC and Browser. PC version is our main priority, and best optimized to play. Browser version is currently being tested to work in Windows, MAC flawlessly. For Android tablet and phones, we have support for them as well, however the game is very hardware demanding! It can crash if your device cannot handle the heavy load the game puts on your device! As for IOS devices, previous testing has proven IOS to be buggy. So your best bet to play MLP RPG P2 is on PC or MAC, maybe android devices if you have a capable hardware on it.
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Answer: Since we are non-profit, ALL OF THE DONATIONS will be used on the game project itself. 50% of total donation will be going into advertisements and let's players on YouTube/Twitch, costs that keeps our player base up. 20% will be used as prize money for artists and voice actress to replace existing game assets. 30% will be used to maintain our game servers. However, under the circumstance where total donation runs below 150 dollars/month, 100% of the donations will be going under server maintenance cost.
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Answer: You are noticed! 50% of the game’s total donation goes to you guys! Please email me on [email protected] and tell me about your reach, subscribers, and average view on your videos. You will be given a special code that your subscribers can use for in game reward! Depends on your contribution on bringing new players into the game, you will get a cut based on the formula: (Total donation per month – Advertisement cost) / 0.50 / (total players who used YOUR special code / total players who used the special code system). Example the game total received 1000 dollars this month, and advertisement cost was 0. 500 dollars will be going into YouTubers, Streamers, News agencies. If there were 100 players who used your special code out of 200 players who used the system. You will get a 250 dollars cut.
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Answer: P1 failed due to the fact that players who finished the game and donated, was one out of one thousand. The moment that free articles are done advertising the game, the player base was destroyed. There weren’t enough donations to cover the bare cost of the web server. Voice actresses were unpaid. The game project simply lacked the resource it needs to take off.
P2 will require a player to spend few weeks to grind or donate on average: 20 dollars to reach the end game. The game’s mechanics is carefully crafted to reach that very goal. And all of the donation costs will be used to MAKE SURE the same mistake is not repeated. It is a desperate step, because we did rather make the game donation-free. However, server cost for P2 is VERY expensive. And we need artists for SURE to replace existing game assets (that we currently couldn’t replace without donations).
I mean, if you are rich, and is capable of making one donation that keeps the game alive without player-donations. Please contact me personally. I don’t mind adding a dedicated city in the game for your kindness, where every player would show their respect xD -
Answer: Easy! If browser version of the game is being bugged, simply do a clear browsing data on your BROWSER! For chrome clear cached images and files, and cookies and other sites, and plugin data! DO NOT clear hosted app data unless you want to lose your current save! Use incognito mode on Chrome if bug persists. For Firefox, clear cache. Use private window to play the game if bug persists. Do not clear offline website data unless you want to lose your current save! WARNING: Look at next FAQ to learn how to secure save file!
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Answer: MLP RPG’s Cross Platform Cloud Based Save System (CPCBSS) is actually safer than the traditional save system. Because you get online based saves that is secured on our server, and also you still get a copy of the original save file just in case if cloud save failed! And CPCBSS is the safest method to store save file for browser version of the game, with nearly 0% of losing your save file as long as you can follow instructions.
If you happens to reset cache on your browser, you can use Cloud-Connect Mode at the start of a new game! Enter your username and password to get your cloud save recovered!
Lastly, during BETA test of the game, do not expect save file to cross from update to update! However, if you are really rich and loved your BETA progress, with 200 million BP our development team will dissect your save manually, updating it to work in the latest game update. xD -
Answer: It will be public BETA testing, you don't need to apply for anything.
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Answer: Of course, apply for a volunteer position by submitting your resume on contact page.
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Answer: Part one was combat and exploration orientated. Most of the time was spent on game functionalities. Part two is plot and challenge orientated. Most of the time will be spent on dialogue, and boss fights. Grinding easy monsters will not be an option in part two. All monsters will be difficult to farm, and required relatively concentration and strategy.
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Answer: Sadly, part two is now a dedicated game of its own. Part one save file will no longer be supported in part two. However, as compensation reward. If you used BP system (register and linked with your account), and defeated part one of the game in the 2015 balance patch of MLP RPG P1. You will recieve extra bonuses for MLP RPG P2 that is automatically applied.
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Answer: Because it is easy and powerful. I love classical RPG games. And RPG maker is the most advanced classical RPG game development software. Also because: 2D - I don't have the resources to develop 3D game with my non-existing budget lol. And I am pretty good with Photoshop to fill all of my graphical needs, while as for 3D... All I ever know is auto CAD that leads me nowhere forward. Easy programming - 2D game programming is much easier than 3D, RPG maker makes programming manageable with very powerful functionalities. Easy to start and difficult to master – RPG maker is a software that even a kid can use, but what makes it unique is the difficulty to master it. Even I can’t claim that I have fully mastered the RPG Maker. Fun – you never get tired from using RPG Maker, you feel like playing the game while making the game. This feeling, is something all other game engine lacks. Community – I am a thinker, not much of an implementer. In RPG Maker community there are just enough resources for implementation, I can just twist existing implementations to my exact liking: To achieve the optimal goal. A shortcut for me, that made MLP RPG possible.
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Answer: These of the following will not be for part two: Housing concept, unncessary particle effects, combo system, monster level system, friendship bar, pet system, 8-dir free movement system, at least. Scripts that will be converted or rewritten: Teleport system, network socketing system, crafting system, achievements, parallax and light system, front-viewed combat system (total redesign), tier based drop system, equipment requirement system, equipment customization system.
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Answer: Sometime during the BETA testing stage of Part 2.
General Questions:
Last FAQ update: 7-25-2016